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Stakes' Itch.io Launch Deck. 

When the prototype for Stakes was completed, we put the game up on Itch.io for ease of access for testers, and for the general public to try out to see if the game resonated enough with people to continue development. 

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In preparation for that launch, I made this slide deck to act as a final summary of the game in it's current state to explain to stakeholders, and others developers providing us with feedback, what the core of the game looked like at a glance; along with what we chose to focus on during out time with the project. 

 

The deck is divided thusly: 

  1. Intro to team and project (slides 1-3).

  2. Core Gameplay loop explanation (slides 4-8). 

  3. Character designs (slides 9-14). 

  4. Market Analysis (slides 15-18). 

  5. Testing results (slides 19-22).

  6. Special thanks and Call to action (slides 23-24).  

Title Card made by Nikki Lazar 

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