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Premise

I have had many projects start and stop in the past. A biproduct of game development and being a creative in general, but this is the game idea that has stuck around the longest. 

 

Born from wanting to play a Fire Emblem esc tactics game as the bad guy, I quickly ran into the problem of how I would justify being the bad guys in a satisfying way. The solution, put the player in charge of a Power Ranger Villain and have them command their army of Goons to combat the heroes in their weakly ploys to take over the world.  

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As of writing, a physical prototype of the game's core systems exist including rules, units, upgrades, items and a map. I hope to keep the game high energy and silly as the game changes and evolves. Personally, not every piece of art needs to announce to the word what it is about every second of its runtime and I want to make something that someone can sit down, have a laugh at and enjoy themselves with. 

Core Game Rules 

Rule Booklet

Update Following User Testing 

Currently, the prototype is undergoing revisions as testing exposed some faults within the game and the overall design that need addressing. The bellow video goes into detail about the whole process but there are time stamps as well incase you are only interested in one or two segments. 

00:00 - 04:15 Intro and Design Direction 

04:15 - 09:25 Market Analysis

09:30 - 14:00 Testing Results 

14:00 - 17:25 Planned Iterations  

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