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I'm Here for the Plot || An essay.
So small lie, I have been working on stuff during my self imposed vacation. Nothing to do directly with my on going projects, more learning new tools and finishing old projects that got lost in the weeds with my focus turned to Goon Game. For instance, this essay was going to be a blog post originally, but once it got to the sixth page and I started citing books I decided to run with it as a full paper rather then just something I get off my chest. Then, recently, it turned i

Trainer 117
Dec 13, 20251 min read
The Big Idea
Much has changed since the last update, and I want to talk through all of it to some degree — mainly so it’s out in the open and I can move on to new pastures. Something this post was going to cover in its entirety, that was, until I hit the two-thousand-word mark with only one talking point. So with respect for you, the reader's time, and not losing myself to the show, what follows is that first talking point. In the weeks to come, the others, more focused on the project its

Trainer 117
Sep 13, 20259 min read
Game Narrative Spectrum
Back in 2022, when Elden Ring and God of War: Ragnarök were revealed to have both been nominated for that year's Best Narrative in Games...

Trainer 117
Aug 23, 202511 min read
Spec Ops: The Line - What we lost.
On January 30th, 2024, Yager Studio’s Spec-ops: The Line was delisted from digital retailers due to music licenses within the game...

Trainer 117
Apr 10, 20258 min read
Steal Like an Artist
I was given a book a while back called Steal Like an Artist that detailed the author’s creative process as a novelist and cartoonist,...

Trainer 117
Mar 27, 20252 min read
Finding Fun In the Dark.
There was this controversial update in the early access days of Darkest Dungeon, the Lovecraftian dungeon crawler gem released back in...

Trainer 117
Feb 27, 20257 min read
Elden Ring: Fromsoftware’s Entrance into Pop Culture.
There is a good chance that my explaining what kind of game Elden Ring is would be redundant, as it has been the talk around town since...

Trainer 117
Feb 20, 202514 min read
Confirming my opinions with the 2024 GDC State of the Game Industry Report.
It’s a strange feeling having your suspicions confirmed. An unsettlingly gratifying mix of smug self-satisfaction for being right and the...

Trainer 117
Feb 12, 20257 min read
It gets better. In increments.
This is going to be partly my retrospective for sprint 9. But not really because no one showed up to test, so that sprint is kind of a...

Trainer 117
Jun 10, 20242 min read
I'm Not Doc Hammer or Jackson Public
So I was going to attach this to my next retrospective, but the more I think about it, the longer it gets, and the better serving option...

Trainer 117
May 15, 20246 min read
BG3's Act Three is Weird
I (at the time of writing) have over 200 hours in Baulder’s Gate Three but have not beaten the game once. This is partly due to my...

Trainer 117
Feb 19, 20245 min read
Resist the Dark Urge
So Baulder’s Gate 3 came into my life recently, and in payment, I have given it one hundred hours of my life so far. It’s just one of...

Trainer 117
Nov 2, 20236 min read
Simple Doesn't Mean Dumb
So I, like other degenerates, have been watching Chainsaw Man, and while it got off to a rocky start in episode one, the show has been...

Trainer 117
Nov 8, 20224 min read
Can't Think, wrote this.
So it's been a hot hour since I last put anything of worth up here, and while I can make the excuse that it's because of my schedule,...

Trainer 117
Oct 31, 20223 min read
Hiding the Rails.
Recently, a thought occurred to me regarding the nature of linearity in games and, by extension, some of the current dissatisfaction with...

Trainer 117
May 13, 20227 min read
Accessibility Options
As gaming grows larger by the day, the question of Accessibility comes up more frequently. Gone are the days when video games were solely...

Trainer 117
Apr 11, 20224 min read
Game Storytelling: Brevity
There has been a school of thought that video games should be taking more cues from movies and television as they move to tell more...

Trainer 117
Feb 3, 20225 min read
Dragon Age Inquisition: A Retrospective
In the past, Dragon Age and Mass Effect were, to me, exemplars of what can be done with games in terms of narrative design; and I held...

Trainer 117
May 2, 20218 min read
Talking Byleth Revisions
Many moons ago, I wrote about how Byleth being a silent protagonist harmed Three Houses' ability to characterize Byleth as well as other...

Trainer 117
Apr 20, 202115 min read
Define Decisions
I've written in the past about the importance of character voice regarding silent protagonists, characters that are to exist as quiet...

Trainer 117
Apr 6, 20215 min read
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