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Arguments
I have fortunately never been on either end of a tense argument, however I have witnessed several. One in recent memory happened only...

Trainer 117
Apr 4, 20211 min read
Underestimating
There has not been to many times when I underestimated how much time or effort a certain project of paper will take. A streak I would...

Trainer 117
Apr 4, 20212 min read
Weight
There has not been a time in my carrier that I ever felt like I was not carrying my own weight on a project or team. Something that can...

Trainer 117
Apr 4, 20211 min read
Priorities
I like to think of myself as having my priorities set up pretty well. I have a good sense or what’s important and what’s not and I am...

Trainer 117
Apr 4, 20212 min read
Carrying the Load.
There has thankfully only one time so far that I felt like I had to carry a team. It was during my second project in Game History and...

Trainer 117
Apr 4, 20212 min read
Writers Block
In my spare time I write fiction, mostly fantasy and occasionally a D&D instance or part of a campaign, and every time I sit down to...

Trainer 117
Apr 4, 20212 min read
Rivalry
I can not recall anytime I have had any kind of rival, either with another team or an individual team member. Now this may just be...

Trainer 117
Apr 4, 20211 min read
Personality Conflicts
Last semester professor Wiley had all the producers go through a similar project as production one to better prepare us for the current...

Trainer 117
Apr 4, 20212 min read
Bad Experiences
The worst team experience I had was during my second production zero project for Game History. Now things started off well enough, we all...

Trainer 117
Apr 4, 20212 min read
The Price of Freedom in Far Cry 3
Originally I wanted to compare Far Cry 3 and 4 as it was Far Cry 3 that set the thematic standard for the next two mainline games in the...

Trainer 117
Apr 3, 20213 min read
Game Storytelling: Connectivity
Themes are the maypole that all else is spun around. Without it, the elements of the story are but ribbons in the wind: directionless,...

Trainer 117
Mar 26, 20213 min read
Game Storytelling: Agency
Let it be known at the top that there are two forms of agency in games. The first is conventional narrative agency, or a character’s...

Trainer 117
Mar 26, 20215 min read
Game Storytelling: What Makes it Work.
As the medium we all love and admire continues to grow before our very eyes, the various facets of games grow as well. Tech becomes...

Trainer 117
Mar 26, 20215 min read
Games for Learning
There is a misconception that games can not teach us anything if not directly educational. A notion I would like to rebuke as it...

Trainer 117
Jun 24, 20205 min read
Valley
This game is a master piece of art and sound as well as a must play for anyone who wants a good example of mechanics integrating into...

Trainer 117
Jun 24, 20202 min read
Valkyria Chronicles
Now the recommendation with this game comes with a pretty sizable asterisk because while the game is a fun strategic romp through a...

Trainer 117
Jun 24, 20205 min read
Shank 2
Shank two is an improved game over its predecessor however in doing so has lost some of its charm along the way. The original Shank was...

Trainer 117
Jun 24, 20203 min read
Icey
I did not enjoy Icey. That’s not to say the game has merit, the game play is very fun, if a little unbalanced and with a plethora of...

Trainer 117
Jun 24, 20203 min read
Forgotten Anne
Forgotten Anne is one of those games that makes me wish Steam had a ‘meh’ choice when recommending a game. Because Forgotten Anne doesn’t...

Trainer 117
Jun 24, 20204 min read
Aztez
Aztez is a surprising combination of resource management games and 2D beat’em ups. In 1428 AD in the Valley of Mexico one hundred years...

Trainer 117
Jun 24, 20204 min read
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